Sorcerer is the third class of Scholar/Professor, depending on where you're playing. They're still amazing supporters in the battle but now they can kill like nobody and have cute little friends around to help them with their jobs. The use of one at WoE is the same at PvP - Disable, disable, disable but since you've now more points to use at stats and new cool skills, you can also kill, kill, kill without having the need to go either full offensive or full support in terms of builds.
Since this guide is about WoE/PvP and Sorcerer, you're probably thinking that you want VIT, DEX as main stats like Professors were in the past but let me tell you this, you're wrong. You want mainly DEX and INT and items [gears and consumables] that complement it. You also need the little friend of the picture. Yep, you're right, Ventus! Why? Keep reading to know why.
As we said before, a Sorcerer is now a Godly character with everything, if you've the right skills to complement that, of course. The reason of why we said to focus mainly on DEX and INT is just one - to be able to use Ventus at max potential. If you can't still see why, I will give you a clue and then explain why.
- Wild Storm, passive skill from Ventus:
- Boosts ASPD by 5 and shorts Fixed Cast Time by 1 second
- Enables autocast of Lightening Bolt when physically attacking.
- Grant a 50% chance of not consuming a Wind of Verdure or Yellow Gemstone when using Endow Tornado or Whirlwind.
I think that's easy to see where it's going right? If you can't, I will tell you. It's because of the -1 second Fixed Cast Time!
If you loose sometime checking all the skills of Sorcerer, you will noticed that pretty much all have Variable Cast+1 Second Fixed Cast. Since we've Ventus out in passive mode, we only have Variable Cast! Since the cast is cut by INT and DEX. Due to how the cast calculation is made, you just need to have DEX*2+INT=530 which may look hard but it isn't that much since 180 DEX/170 INT is quite easy to get with Zerom Cards and +20 food and Blessing, specially now that the max level of the characters is 175.
Quick Note - Just in case that you still think that this will make your character squishy, you still have enough points to get over 100 VIT just by using +30 Stat Foods[+10 Stat Food and +20 Stat Food together for INT and DEX boosts] at level 150 so yes, there is enough ways to do your build and get instant cast with a bunch of skills.
So, as you can see, your character is quite good for most of the situations [yes, I know that AGI is good at Renewal but let's face it, having Instant Cast is amazing at a Sorcerer, specially now that they've amazing offensive skills].
- Well, the base is still the same, LP, AoE elemental buffs, Dispell, etc, the usual Professor support skills but now with some offensive additions and no, not talking about bolts. The following ones are the must get.
- All the Endows maxed.
- Psychic Wave - neutral magical damage. It's good because Marc/Evil Druid Cards aren't a must and some people prefer to default other cards like Pasana so you're actually using your good MATK to kill people!
- Vacuum Extreme - Stops people from moving, an amazing new AoE Spider Web!
- Diamond Dust - I know that it gives Water Damage but it also haves a chance of Freezing which makes everybody slow in cast and walk besides reducing their defences!
- Warmer - AoE Anti-Freezing, Anti-Cystalization and Anti-Frozen in a skill. All I can say is WOW.
- Earth Grave - Bigger Heaven's Drive? That's cool, specially with Wind Insignia for 150% more damage which you should get since you're getting Ventus.
- Gear
- I already told you about them, focus on DEX and INT. There a bunch of new gear in Renewal so you should check what you can get and what you want to use and if you want to make your character more defensive or offensive depending on your game style. If you want to go extreme with +30 Stats from foods, I can already tell you that you've enough freedom to choose from Headgear, Armour, Garment, Shield, Weapon.
Playing a Sorcerer isn't easy, it's actually quite difficult. You can't just spam a skill because you want, you need to see the field and think first before doing it. If you fail at the begin, keep trying, after a while you will get the hang of it. Here is some basic advice:
- You should always use Warmer when needed to prevent "disasters".
- Vaccum people that are potential dangers to Dispell and/or kill them.
- Earth Grave when you have the feeling that someone is coming cloaked/hidden and if you want, use it even for kills while revealing by having Wind Insignia activated.
- Use Dispell as soon as you see someone, you don't want someone around doing damage full buffed.
- If there is space for kills, make use of your Earth Grave/Diamond Dust and Psychic Wave for that along the AoE Land buffers [Deluge, Whirlwind or Volcano] once at a time since you can only have one active at a time.
- Blinding Mist is overpowered, remember to dominate the usage of it. It prevents pretty much everything to hit you and using it on top of Deluge with a Swordfish or Water Elemental Armour[1] gives you +%HP as a bonus.
- Safety Wall is good vs physical damage, don't underestimate it.
- Soul Exchange and Soul Burn are both amazing but don't forget that Health Conversion isn't also bad to have, specially when you've access to Energy Coat.
- If you're doing WoE, you still need Blue Potions, specially when you fail a Soul Burn.
- Don't forget that Land Protector is still quite good to use even if nowadays not that much as before because of skills as Warmer.
To be honest, this time I don't have any. I already covered their capacity to get Instant Cast with Ventus that was pretty much the only Funny Fact that I had to post. If you want, I can tell you that they're probably the best character to use at PVP with this Instant Cast.