Showing posts with label PVM. Show all posts
Showing posts with label PVM. Show all posts

Sunday, 17 August 2014

- Pre Renewal - Champion PVM

  • Small Brief
Champion is probably the cheapest character to play at PVM as soon as you've good gears for it. With Asura Strike, they can put down anything. The way to use it is pretty easy - full SP->Dangerous Soul Collect->Critical Explosion->Dangerous Soul Collect->Asura Strike! - but do you know how to maximise their damage? This guide will focus on that.
  • What you should aim
As a champion, you probably already know that Asura Strike already does damage based on ATK and SP so that's on what we will focus.
  • Build Advice
 INT should be your top priority, after that focus on STR and DEX, by this order, but not too much, we don't want to die before cast so we need a good chunk of DEX.
    • Stats
      • As we already said, you should focus on INT, the formula of Asura. This main focus on INT is because each point put there increases your potential damage due to also increase SP. Considering that your Champion is a lv99 char, before applying modifiers and gears, each point put on INT is the same as increasing your damage by ~5%. Since we're focusing on three main stats and this is our main one, we should try to focus on 100 to 110 total, more is overkill since it will already ask you too many points for each INT added and we still need some more at other stats.
      • STR should be similar to DEX but in this case we don't really want it balanced, we want it adapted to our play style. First find your ideal value of DEX, it should be around 60 to 85 base [as with every other thing, more is overkill and anything with a cast time of over 0.6 seconds - use a calculator for this - is too slow], after that, try to get around 100 to 120 STR. While more STR means more ATK that can be directly translated into damage because each 10 STR means an extra 10% damage, sometimes is nicer to be able to cast faster to be sure that you can deal the damage and win a MVP. Also, gears to boost SP are easier to get, so don't be pumped right away to boost it to max!
      • If after all this you still have some leftover points, add them to LUK for the extra +1 ATK. You may think that +1 ATK does nothing but due to the way Asura Strike works, +1 ATK can mean something like 1000-2000 extra damage, the missing damage to one shot that nasty MVP!
    • Skills
      • Well, I don't really think that we need to cover this, right? Full buffed, full SP, Dangerous Soul Collect->Critical Explosion->Dangerous Soul Collect->Asura Strike BAM!
      • If you want to increase the damage, grab a priest with Lex Aeterna to double the damage.
      • If you still see that Lex Aeterna isn't enough, grab a Dancer/Gypsy with the maximum INT possible in multiples of 10s to increase your SP even more.
      • If, after all this, you still think that the damage isn't enough, get a Paladin with Gospel and wait for the +SP, +ATK and +STATS buffs.
    • Gear
      • Well, after all this, I think that any can identify what we all want from our gears is SP and that's not possible, we want ATK so we should focus on stuff as Diabolus Rings, Diabolus Robe with Stat Enchant, High Refine Niddghour's Proxy Skin, Variant Shoes, etc.
      • Don't forget that, while INT enchant would be cool and stuff on Diabolus Robe, you may want a STR one to give you more points to spent on INT!
      • Porcellio Card is also better than a Roda Frog Card to use at an armour. Porcellio gives a bonus ATK similar to one from 130 STR which is like 30% extra damage compared to the SP given that is like 25% from 5 extra points added to INT.
      • Ignore reduce cards at the Shield Slot, if you can [some MVPs can't be done this way, the slaves kill you easy before you drop an Asura], use the ones that give +% dmg like Tatacho, Aqua Elemental, etc.
      • Don't be shy to use a Phen Card or even an Orlean's Uniform. While the Uniform drops your damage by quite a bit, the Phen just asks for a swap of an accessory. Cheap or expensive solution, what to do...
      • Let's not also forget the weapon, a Luna Kaligo[3]. A cheap weapon also used to farm food that can be used at your character to make your build more efficient! The ideal would be using 2 Abysmal Knight Cards plus one Elemental Card, like Santa Poring Card or Drainliar Card, but if you can't go that route, try to grab 3. As a cheap solution, you can play with Santa Poring Cards and/or Minorous Cards since most of the MVPs that you want to see going down are either shadow or large. Note: Santa Poring Cards are cheap since they come from Gift Boxs.
      • As a cheap solution for gears, you can also start with a Morpheu's Set [Hood, Shawl and both accessories] and a Barrage Fist[4] with the suggested cards above.
  • Some useful advice
Don't be afraid to use a Phen Card or to put more DEX in your build, if it's your style to make thinks go down, just do it!
Having some Blue Potions, or any other SP item, always with you is cool. Since you loose some SP after using Dangerous Soul Collect, you may want to put your SP to full with one.
Don't use Teleport to search for a MVP, use a Priest/High Priest or Fly Wings. Using SP is a waste of time and you need all you can to kill the MVP.
If Speed Potions are easy to get, try to get some and use right away when you cast Asura. While it may look like it does nothing, your char still has to walk to the MVP to use the skill and sometimes you die because of the walking time instead of the casting time. Just remember to check the rules of where you play because some servers have rules against the use of them at PVM.
  • Funny Facts
The way Asura Strike is coded doesn't let you use more than 6000 SP. Even if you've 9999 SP, the damage will only take into consideration the 6000.

Monday, 4 August 2014

- Renewal - Rebellion PVM

  • Small brief
 Rebellion is the 2nd class of the Gunslinger branch. The class, in a nutshell, it's pretty much a "Rambo" since there isn't really any great survival at all aside if you want to just be a ranged tank and that's only if you've access to the upper headgear Yellow Ribbon/Yellow Bandana, in the server where you play, that let's you achieve 95% ranged reduction.
Their HP is horrible when compared to any other 3rd class, their gears aren't that amazing when compared to the others from the others 3rd classes and all the offensive skills that they've are sort of junk aside one or another along some debuffs that look awesome in theory but are just ok in practice but it's still a fun and relaxed class to play.
  • What you should aim 
This is aimed to PVM, not PVP or WoE, because, while their damage isn't super bad at PVP and they've actually some pretty cool skills to use at WoE that don't really need a guide at all, they're not really that good when compared to some other classes that look like made for it. Saying this, what we're going to focus will be ASPD and DPS and that's what you should aim for.

Please note that we've tried a couple of builds before this, re-tested some of the known past ones and even checked some gunslinger builds from Pre-Renewal and end seeing that this was the best way to go for the PVM side even if some others are ok and maybe even more fun for some other players like the 100 CRIT one with just gears.

Note -
If you see that this worked fine at PVP with some adaptations, feel free to share your thoughts about it, we like to read about everybody's experience and discuss about builds it's always nice and we may even post yours in the website with credit given!
  • Build Advice
Now that we known what to aim for, ASPD and DPS, let's see the options for our build!
    • Seeing that we want an ASPD build with lots of DPS, our main stats will focus on AGI, DEX and, lastly, LUK. We want to end with 100+ AGI/DEX to be able to achieve, at least, 190 ASPD with the common Renewal items - +20 and +10 STAT FOOD, ASPD Potion and Celermine Juice with just accessories being focused on ASPD - on and some LUK, like 30-50 max, for more damage and some FLEE. Yes, FLEE, since we're playing with high values of AGI, why not make use of them? Our HP isn't that awesome anyway, at least it helps a bit.
    • Don't forget that we still have some leftover points after this so anyone can make their character unique. Just remember what each one affects in terms of final result since this is a Renewal class and going to the max AGI or/and DEX value sometimes isn't really worth most of the time.
    • SKILLS... we actually don't need much. We get the obvious Crimson Marker and Rich's Coin. The obvious Quick Draw Shot and maybe add Eternal Chain for some diversity and the rest is up to each one. Not bad actually, we may end seeing some quite unique builds around!
    • Now that we've cleaned the STATS and SKILLS, what about gears? We know that our char is pretty much a "Rambo" so why not make one like that? Let's see our options.
      • Revolver
      • Handguns, pistols, revolvers, all those words are used to describe the weapon's type that we will use that makes this build amazing. We will use them due to the high ASPD that they give to our char when compared to the others available and due to the following buffs and because the new class arrived with 2 cool ones, Heaven's Feather & Hell's Fire and Altea & Ares, that give our char a new boost in terms of DPS since the previous ones had a max of 80 ATK compared to 150 and 200 of the new ones. Damn, this looks good!
        • Should I remember you that we still have Desperado and Rapid Shower? Well, screw them! They were amazing in the past but we're ignoring that for now, most of the time, unless we want some ground control since we've a better way to go - BUFFS and ASPD!
        • Due to Quick Draw Show being added to our new class upgrade, we've now a reason to go ASPD and to just CTRL+Click at mobs! The increase is just amazing, our DPS doubles most of the time, when it activates, and it goes even higher sometimes! Because it also gets a boost with Crimson Marker, it's awesome to use both as a combo! This, together with the Madness Canceler or Heat Barrel Skill, gives our char a decent occasional boost even if we can already be awesome without any of them due to being "easy" to achieve 190+ ASPD and having already an ok DPS.
        • Fallen Angel may end being a nice mobility skill to control the place and Fire Dance the new Desperado, don't forget that!
        • Gears are open to what you want and see good to use, you've that freedom with this type of char from damage to reduction or even going for more FLEE, it's all up to you!
      • Gatling Gun
        • Rambo wouldn't be Rambo without a machine gun but since there isn't one around, we got this similar device.
        • I must advice you that this build is pretty much the same as the revolver one but you add the Eternal Chain Skill to the list as some Gatling exclusive skills such as Round Trip or Fire Rain.
        • You also get access to amazing new weapons such as Tempest[1] that has 250 ATK and 20% extra ranged bonus damage!
        • You also have some freedom on gears as the revolver one but, due to the nature of a bit lower ASPD of Gatling Guns when compared to Revolvers, you may want to invest a bit on ASPD/AGI gears or even a bit more on that STAT!
    • As you can see, it's pretty much an upgraded CTRL+Click ASPD SNIPER but with cool DMG and look! Don't underestimate them, their damage is amazing high in terms of Damage per second as soon as you test them in the field with high ASPD!
  • Some other useful advice
    • Learn to attack from far away and control the field around you, you've an amazing DPS with amazing range, make good use of it!
    • Look for new ways to improve your damage without loosing ASPD! It may look like 1 ASPD is nothing but it means a lot, specially if it lets you attack 1 more time a second!
    • Endows are amazing, use them!
  • Funny Facts
    • 95% ranged reduction is possible on a Rebellion with Flavius BG Set [10%]+Horn Card[35%]+Noxious Card[10%]+2 Alligator Cards[10%, 5% each]+Yellow Ribbon or Bandanna[10%]+Adjustment Skill[20% for 30 seconds] from the Gunslinger Branch.
    • 100 crit can be also achieved here with something basic as 2 Sheriff Badges, Lever Action Rifle and 2 Drosera Cards and nothing more.